AI Insights · Timothy · September 2021
Top Crime Games on Android in Norway Q3 2021
Discover the performance trends of the top 5 crime games on the Android platform in Norway during Q3 2021, based on Sensor Tower data.
During the third quarter of 2021, the top 5 crime games on Android in Norway showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, as reported by Sensor Tower.
Thief Puzzle: to pass a level by TapNation saw a notable fluctuation in weekly downloads. Starting at 579 in late June, downloads peaked at 908 in late August before declining to 294 by the end of September. The weekly active users mirrored this trend, with numbers rising from 1.1K in June to a high of 1.5K in August, then falling to 715 by the end of the quarter. Revenue remained minimal, with occasional spikes reaching up to $2.
Prison Break: Stick Story from FARM STUDIO maintained steady weekly downloads initially, peaking at 723 in late July. However, a significant drop occurred mid-August, with numbers dipping to 233 by the end of September. Active users remained strong initially at around 6.3K but saw a gradual decline to 4.7K by the quarter's close. Revenue trends were negligible, with minor peaks at $3 in mid-July.
Be the Judge: Brain Games by Interactive 360 had an interesting quarter. Downloads began at 1033 in late June, saw a decline to 118 in late August, but slightly recovered to 101 by the end of September. Active users followed a similar pattern, starting at 901, dipping to 108 in early September, and ending at 171. Revenue experienced sporadic upticks, peaking at $12 in early July.
Rescue The Lover from ABI Games Studio experienced a decline in weekly downloads from 837 in late June to 156 by the end of September. Active users also decreased from 1.6K to 620 over the same period. Revenue data for this game was not significant during the quarter.
Rob Master 3D: The Best Thief! by Alictus saw its weekly downloads drop from 359 in late June to 129 by the end of September. Active users decreased from 1.6K to 596 over the quarter. There was no notable revenue reported for this game during this period.
For more detailed insights and comprehensive data, visit Sensor Tower.